Hello, blog family. It’s been a minute. I’m happy to inform you all that I’ve just ordered a proof copy of Brink of Calamity from DriveThruRPG. When I receive it, assuming it doesn’t look like total ass, it will go live for sale. About 18 months later than originally intended but, hey, we all do our best.
It’s 180 pages (about 30 of which are a revised/expanded version of Melonath Falls, the rest new) and will be $14.99 in pdf or $21.99 for softcover print (+ pdf for nothing extra - if you get the print version you’ll also want the pdf to print out table copies of the maps because they’re in the back of the book so using them in play would be a hassle). It includes all of the art Gabor Lux commissioned for the Hungarian-language version of Melonath Falls plus a bunch of PD stuff and some material from my late father’s sketchbooks but nothing AI-generated. About half of the maps (including a really beautiful wilderness map) were drawn by Sean Stone, the rest are by me (alas) - the dungeon maps were rendered with DungeonScrawl but the town and building maps and dungeon cross-sections are scans of my hand-drawn originals, which will hopefully be at least legible (we’ll see when the proof arrives).
The playtest campaign is still going (session #29 coming up next week; the PCs are mostly 5th & 6th level now) so there’s a LOT to play through here, but hopefully there’s enough modular stuff that people who don’t want to commit to running the entire campaign will be able to strip-mine out for their own games.
I put a lot of love and effort into writing and producing this thing and am pretty proud of how it turned out and excited that it’s so close to the finish line. I hope you’ll buy it when it goes live and enjoy reading and playing it.
Update 2/6/25: the proof copy arrived. The good news is that 99% of it looks great - all of the art rendered really well, the inner margin is tight but not fatally so, the formatting looks decent. The bad news is that, as I feared, the hand-drawn maps aren’t legible so they will need to be redone - at least re-scanned, possibly re-drawn - and then the whole thing needs to go back through the upload and approval process so unfortunately it’s probably not going to go live for sake for another month or so. Ugh. Sorry if I got people’s hopes up. I was really hoping it would come out okay but it didn’t.
No Hardcover?
ReplyDeleteIn my mind adventures are softcovers (even big ones like Griffin Mountain and Temple of Elemental Evil and The Traveller Adventure) so hardcover adventure books seem weird and incongruous to me. I thought about making it available both ways but that would’ve required doing a whole new cover layout (because the dimensions would be different) which was too much hassle.
DeleteCongrats and respects, Trent - that sound like a resounding success after an arduous journey! Looking forward!
ReplyDeleteHell yeah!
ReplyDeletevery excited for this!
ReplyDeleteCongrats on completing the project, Trent. As they say, "better late than never!"
ReplyDeleteDamn right! Looking forward to finally seeing it!
ReplyDeleteVery exciting, Trent! Big congrats.
ReplyDeleteAwesome. Will keep my eyes open for it.
ReplyDeleteAwesome news, Trent! I’m looking forward to seeing where your “Warnell” ended up similar and different from mine, and delighted to soon see all your scenario hooks and rumors, too. Plus a fleshed-out casino to impoverish my players even further, huzzah!
ReplyDeleteLooking forward to this.
ReplyDelete